LR-037 HARRIS

Linear Rifle

lr 037 harris arm unit armored core 6 wiki guide 257px

■ PART SPECS

Attack Power 239
Impact 285
Total Rounds 360
Weight 4840
EN Load 441

LR-037 HARRIS is an Arms Unit Part in Armored Core 6. Arms Units are equipped on the Armored Core's left and right arms and are one of the Units that consist of different variations of long and close-range weaponry. Various types of Arms Units can complement your overall build or make up for any of its weaknesses. Each Unit determines the player character's offensive capabilities, as well as their appearance.

 

High-firepower linear developed by Balam. the lengthened barrel provides extra distance for rounds to accelerate, allowing for high damage at long range. However, this comes at the cost of rapid-fire potential.

 

How to Get LR-037 HARRIS in Armored Core 6

  • Can be purchased for COAM 135,000 at the Parts Shop of the Garage

 

LR-037 HARRIS AC6 Information

 

Armored Core 6 LR-037 HARRIS Full Specs

  • AP: 239
  • Impact: 285
  • Accumulative impact: 109
  • Chg. Attack Power: 850
  • Chg. Impact: 1250
  • Chg. Accum. Impact: 380
  • Chg. Heat Buildup: 1000
  • Direct Hit Adjustment: 220
  • Recoil: 35
  • Ideal Range: 195
  • Effective Range: 376
  • Rapid Fire" 1.3
  • Charge Time: 1.5 Magazine Rounds: 10
  • Total Rounds: 360
  • Reload Time: 3.0
  • Cooling: 290
  • Ammunition Cost: 200
 

Armored Core 6 LR-037 HARRIS Notes & Tips

  • Notes, Tips, and Trivia for LR-037 HARRIS in Armored Core 6 go here.

 

 
All Arms Units in Armored Core 6
44-141 JVLN ALPHA  ♦  DF-BA-06 XUAN-GE  ♦  DF-ET-09 TAI-YANG-SHOU  ♦  DF-GA-08 HU-BEN  ♦  DF-GR-07 GOU-CHEN  ♦  DF-MG-02 CHANG CHEN  ♦  HG-003 COQUILLETT  ♦  HG-004 DUCKETT  ♦  HI-16: GU-Q1  ♦  HI-18: GU-A2  ♦  HML-G2 P19MLT-04  ♦  IRIDIUM  ♦  LITTLE GEM  ♦  LR-036 CURTIS  ♦  MA-E-210 ETSUJIN  ♦  MA-E-211 SAMPU  ♦  MA-J-200 RANSETSU-RF  ♦  MA-J-201 RANSETSU-AR  ♦  MA-T-222 KYORAI  ♦  MA-T-223 KYORIKU  ♦  MAJESTIC  ♦  MG-014 LUDLOW  ♦  PB-033M Ashmead  ♦  RF-024 TURNER  ♦  RF-025 SCUDDER  ♦  SG-026 HALDEMAN  ♦  SG-027 ZIMMERMAN  ♦  VE-66LRA  ♦  VE-67LLA  ♦  VP-66LH  ♦  VP-66LR  ♦  VP-66LS  ♦  VP-67EB  ♦  Vvc-760PR  ♦  Vvc-770LB  ♦  WB-0000 BAD COOK  ♦  WR-0777 SWEET SIXTEEN  ♦  WS-1200 THERAPIST  ♦  WUEGER 66E



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    • The charge shots impact is high, but doesn't last long and diminishes to a fairly lower amount.

      So it's best to use it to stagger after shooting another weapon or alternatively, quickly following it up with a faster weapon/kick.

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