Operation Wallclimber is a Mission in Armored Core 6. Operation Wallclimber is a mission you'll unlock after completing both Attack the Dam Complex and Destroy the Weaponized Mining Ship. The main objective of this mission is to push through the Liberation Front Fortress defenses and get to the top of the wall to reunite with an ally and take down the JUGGERNAUT. Please see Missions for a full walkthrough of other missions.
 

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General Information

  • Combat Zone: Central Belius— Liberation Front Fortress "The Wall"
  • Client: Arquebus Corporation
  • Reward: 330,000 COAM
  • Max Bonus Pay: 193,600 COAM

Mission Objectives

  • Destroy the City Gatling Cannon and Tetrapod MT
  • Penetrate the Wall and Reach the Top
  • Destroy JUGGERNAUT Heavy Mobile Artillery Platform

Completion Unlocks

  • Training Exercise: Intermediate Support 3: Tetrapod ACs
  • Training Exercise: Intermediate Support 4: Tank ACs
  • Parts Shop Update 3

 

Operation Wallclimber Map

[map coming soon]

 

Related NPCs

  • Handler Walter
  • V.II Snail

Bosses

Enemies

  • Guard Mechs
  • Bipedal MTs
  • Shielded Artillery
  • Artillery
  • Tetrapod MTs

 

Items

Key Items

  • n/a

 

Full Operation Wallclimber Walkthrough

Mission Description

You ready to climb the Wall?" — V.IV Rusty

 

In Operation Wallclimber, your mission is to clear out a pair of gatling cannon emplacements and a heavy MT along the approach to the Wall, then scale the fortress from the inside and eliminate the JUGGERNAUT heavy mobile artillery platform that’s bombarding the area from atop it. Most enemies you’ll encounter primarily rely on explosive weaponry, but you’ll also have to contend with some potent kinetic ordinance from the more dangerous foes such as the linear cannon artillery, the heavy MT, and the JUGGERNAUT, so prepare accordingly. There are a number of opportunities to obtain combat and data logs as you proceed, but they can all be acquired with only a minimal amount of deviation from the mission objectives.

Recommended Assembly

At this point in the game, COAM is still limited unless you've been replaying some missions. It's recommended that you sell any parts you're not frequently using to have funds to buy better parts for this encounter, since the JUGGERNAUT will be the toughest enemy you'll face off against so far. The bazooka and pulse blade will prove useful as you will need hard-hitting weapons both at long and close ranges so you can deal as much damage and impact as possible regardless of your distance. Jumping over the JUGGERNAUT and staying airborne is highly recommended so we advise swapping out the legs to the KASUAR/42Z to allow you to easily shift to aerial combat at no EN cost thanks to their increased jumping capabilities. Using those legs will come at a cost in terms of your AP defenses but the VP-44S head unit will cover those specs. The BML-G1/P20MLT-04 missile launchers aren't the most suitable choice for dealing with this boss encounter and it would be more effective to invest in a set of vertical missile launchers that can fire directly at the boss from above, bypassing its frontal shield. The BML-G1/P03VTC-08 will give you more damage and greater impact, but the Vvc-70VPM plasma missile launchers still strain the JUGGERNAUT's ACs even if they hit the shield. Additionally, they can exploit the JUGGERNAUT's weakness against energy-based damage.

Destroy the City Gatling Cannon and Tetrapod MT

Players will first be spawned in the snowy grounds of Central Belius and will need to clear their way through the Arquebus. Once players make their way through the field, there will be several gatling cannons you will have to locate and destroy.

1 operation wallclimber missions walkthrough ac6 wiki guide

Once completed, head further deeper into the field to locate and destroy the tetrapod MT.

 

Penetrate the Wall and Reach the Top

Once you make your way in the wall, there will be smaller targets players will have to eliminate while making your way to the top.

2 operation wallclimber missions walkthrough ac6 wiki guide

 

Destroy JUGGERNAUT Heavy Mobile Artillery Platform

Players will have an ally aiding them in their fight with the juggernaut.

3 operation wallclimber missions walkthrough ac6 wiki guide

Players will need to get some distance from the juggernaut as it can charge towards you, there will also be obstacles players can hide behind or shoot from.

4 operation wallclimber missions walkthrough ac6 wiki guide

The mission is completed when the Juggernaut is destroyed.

 

 

 

 

Operation Wallclimber Map

Map Coming Soon

 

 

 

Armored Core 6 All Missions
Ambush the Vespers  ♦  Attack the Dam Complex  ♦  Attack the Old Spaceport  ♦  Attack the Refueling Base  ♦  Attack the Watchpoint  ♦  Breach the Karman Line  ♦  Bring down the Xylem  ♦  Chapter 1: Attack the Watchpoint  ♦  Combat Logs  ♦  Defend the Old Spaceport  ♦  Destroy Artillery Installations  ♦  Destroy the Drive Block  ♦  Destroy the Ice Worm  ♦  Destroy the Special Forces Craft  ♦  Destroy the Tester AC  ♦  Destroy the Transport Helicopters  ♦  Destroy the Weaponized Mining Ship  ♦  Eliminate Cinder Carla  ♦  Eliminate Honest Brute  ♦  Eliminate the Doser Faction  ♦  Eliminate the Enforcement Squad  ♦  Eliminate V.VII  ♦  Escape  ♦  Escort the Weaponized Mining Ship  ♦  Grid 135 Cleanup  ♦  Heavy Missile Launch Support  ♦  Historic Data Recovery  ♦  Illegal Entry  ♦  Infiltrate Grid 086  ♦  Intercept the Corporate Forces  ♦  Intercept the Redguns  ♦  Investigate BAWS Arsenal No 2  ♦  Ocean Crossing  ♦  Prevent Corporate Salvage of New Tech  ♦  Prisoner Rescue  ♦  Reach the Coral Convergence  ♦  Retrieve Combat Logs  ♦  Shut Down the Closure Satellites  ♦  Steal the Survey Data  ♦  Stop the Secret Data Breach  ♦  Survey the Uninhabited Floating City  ♦  Take the Uninhabited Floating City  ♦  Tunnel Sabotage  ♦  Underground Exploration - Depth 1  ♦  Underground Exploration - Depth 2  ♦  Underground Exploration - Depth 3  ♦  Unknown Territory Survey  ♦  [ALT] Attack the Dam Complex



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    • Max Bonus Pay: 193,600

      Generic weaponry destroyed: 3,200
      Artillery destroyed: 92,000
      Light MTs destroyed: 74,400
      Heavy MTs destroyed: 24,000

      Do not reload checkpoint after destroying the tetrapod! That'll make you lose your freshly earned 24,000 COAM (due to unlucky checkpoint placement).
      It's safe to reload checkpoint during the Juggernaut boss fight, at that point there's no further danger of COAM loss.

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